- >> Human and Bio Information Systems Division
Interactive Content Design
- [ Professor ]
- [Associate Professor ]
- [ Assistant Professor ]
- [ Assistant Professor ]
- [ Project Assistant Professor ]
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As the Internet of Things (IoT) expands, everything around us is coming online, and joining integrated networks. Even everyday items like furniture are going digital. We view all artifacts, physical and digital, as content. Honoring the unique perspectives of people, systems, and the environments they inhabit, we study the interactions between types of content, with the ultimate goal of formulating cohesive, holistic, and intuitive approaches that promote efficiency, ease of use, and effective communication, we focus on content design to enhance living.
Interactive Content Design(Prof. Kitamura)
- Interactive Content Visualization with Emerging Algorithms
We study new visualization techniques based on emergent computation to flexibly display a large amount of data and create novel applications with academic and industrial collaborators.
- 3D Motion Sensing and Interaction
We develop novel magnetic motion tracking systems using multiple identifiable, tiny, lightweight, wireless and occlusion-free markers, enabling dexterous interaction and tracking in unexplored areas.
- Telecommunication utilizing Nonverbal Information
We are working to realize a rich communication environment in which all participants can communicate equally by appropriately transmitting (with augmentation or atten uation as necessary) the “nonverbal information” that plays an important role in ordinary interpersonal communication.
This team explores novel motion tracking systems that significantly expand design opportunities of various interactive spatial content and new interactive content design technologies that effectively and flexibly manage higher-dimensional content, and technology to effectively convey and use nonverbal information, which plays an important role in daily interpersonal communication, in telecommunication systems.
Human-Content Interaction(Assoc. Prof. Takashima)
- Dynamic and Adaptive Spatial User Interfaces
We design novel spatial interfaces dynamically adapting to users’activities using spatial sensing, virtual reality and robotic display technologies.
- Virtual Reality and Interface
We build novel virtual reality interfaces that support various spatial activities in virtual environments, including robot-based haptic infrastructure, haptics-driven redirections/relocations and head-mounted display designs enabling virtual and real-world interactions.
- Human Physical-based Content Interaction Techniques
We explore optimal content manipulation techniques based on human’s physical and cognitive characteristics for various screen types (e.g., mobile, room-scale screen, and virtual environment).
This team attempts to understand the relationship between human and spatial elements surrounding of them and develop spatial user interfaces that enhance human’s abilities and interactions among them. We mainly work on adaptive and flexible interfaces using virtual and physical displays to make various interaction scenarios easier and more comfortable.